Posts Tagged "google sketchup"
Focusing on rigor and relevance should never come at the expense of relationships. We (myself included) often become bedazzled by the latest gadgets and software and fail to really reflect on how these enhance sound pedagogy; instead we (possibly unknowingly) expect them to replace sound pedagogy.
This four-point checklist will help keep your priorities in check when evaluating the alignment of your proposed technology with “the three R’s” (rigor, relevance, and relationships).
Twelve new augmented manipulatives were added to the AR Manipulatives directory. Remember that if you have any requests that you’d like to make, please contact me or let me know in the comments section of the AR Manipulatives directory.
Most of these are either categorized under the “Architecture” or “Kids” categories. The new augmented manipulatives include:
- Lunar Electric Rover
- Coliseum in Rome, Italy
- Museum of Modern Art in San Francisco
- Cathedral of Saint Matthew the Apostle
- Library of Congress
- Butron Castle in Vizcaya, Spain
- Nintendo Entertainment System (8-bit console)
- Super Nintendo (16-bit console)
- Playstation 3
- Apollo – Lunar Module
Happy Saturday! These were the top posts of the week from October 30th through November 5th, 2010:Read More
This is a continuation of my first post, How to Integrate Google Sketchup and Augmented Reality.
I recently asked teachers and others on Twitter what augmented reality manipulatives they could use in their classrooms. I received responses relating to anatomy, geography, and sports. I took those responses, downloaded relevant Sketchup creations from the Google Sketchup Warehouse, and exported them to ARSights.
In less than 5 minutes, I downloaded and demonstrated models of the Earth, a human ear, and the Dallas Cowboys stadium. Rather than waiting for the shipment of these manipulatives and paying a third-party vendor for them, I accessed them instantly and for free from the Google Sketchup community.
Below are my demonstrations. The video quality isn’t the best because I used two cameras to prove that this wasn’t some sort of magic trick. : )